Use included environment to light the 3d and track correctlyįullscene antialising = quality 1 or 2 (turn off to improve frame rate) MUST HAVES (for textures to render correctly): Here's a link to some of the reference images used for building the track and 3D elements. Online I've found and used hundreds of images, audio and video files for this recreation. Use "SMenvironment2005_1_6.env" to light the ride correctly and remove track shininess. Close all other programs/Stop unused running processes. All the 3d is optimized, but there's still a lot of geometry and textures! Compaire to see if you've installed the track correctly on your computer. Please Watch the video to see how the recreation should look. ****Ride Space Mountain with the "WORK LIGHTS ON" by using NL enironment "LIGHT FOG" ADJUST YOUR COMPUTER'S BRIGHTNESS/CONTRAST IF THE RIDE SEEMS TOO DARK!!!ĭOWNLOAD UPDATED TRACKPACKAGE for Nolimits v1.6 Use Environment: "SMenvironment2005_1_6.env" to light the ride correctly and remove track shininess. Left Click on each link to download both Textures: **********Thanks to everyone for all their support************Īdd to the Nolimits 1.6 Cartextures Folder. This is a recreation of the 2005 version of Space Mountain at Disneyland in California, USA.
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